Gate-level emulation of an Intel 4004 in 4004 bytes of C
(nicholas.carlini.com)
All
Programming (General) 7209
Systems / Low-Level / OS 5847
Programming Languages / CS Theory 3823
Data / Databases / Infrastructure 3454
Web Development 2457
AI / Machine Learning 2191
Security / Privacy 1930
Culture / Philosophy / History / Reading 1876
Productivity / Career / Business 1377
Maker / DIY / Hardware 1121
Gaming / Retro Computing 919
Design / UX / Visualization 835
Science / Math / Physics 768
Apple / macOS / iOS 613
Internet / Digital Culture 298
Health / Fitness / Lifestyle 22
Crypto / Blockchain 9
Gaming / Retro Computing
A SPARC makes a little fire
(leadedsolder.com)
Cordoomceps - replacing an Amiga's brain with Doom
(mjg59.dreamwidth.org)
More retrocomputing, less nostalgia
(datagubbe.se)
Sub/Title
(subtitle.wackyneighbor.com)
A real PowerBook: the Macintosh Application Environment on a PA-RISC laptop
(oldvcr.blogspot.com)
The Rubik's Cube Perfect Scramble
(solutionslookingforproblems.com)
Reverse engineering a 'tony' 6502-based game console
(youtube.com)
Interacting With Text Adventures Through Perl
(entropicthoughts.com)
Debugging the Pixel 8 kernel via KGDB
(xairy.io)
Tandy Color Computer 1 composite video
(leadedsolder.com)
Modern Games vs Old Games | Lost Technology Edition
(youtube.com)
I designed my own ridiculously fast game streaming video codec
(themaister.net)
Reversing the C64 Bubble Bobble RNG
(geon.github.io)
Arm desktop: x86 emulation
(marcin.juszkiewicz.com.pl)
The MonTana Mini Computer
(mtmc.cs.montana.edu)
Programming Vehicles in Games
(wassimulator.com)
Programming Vehicles in Games
(youtube.com)
Fallout's Memory Model
(youtube.com)
Vintage Macintosh Programming Book Library
(vintageapple.org)
Steckschwein 8-bit homebrew computer
(steckschwein.de)
Obsolescence Guaranteed
(obsolescence.dev)
How younger people interact with the modern internet
(social.restless.systems)
More than you wanted to know about how Game Boy cartridges work
(abc.decontextualize.com)
Bad Apple!! CD+G on a karaoke machine
(gashlin.net)
How I Found Myself In the Game Industry
(nothings.org)
Parallelizing the physics solver
(youtu.be)
Super Mario Bros is (Computationally) Hard
(youtube.com)