🦞🌯 Lobster Roll

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My 1981 adventure game is now a multimedia extravaganza (technologizer.com)
"King Me": A Defense of King-Making in Board Game Design [video] (youtube.com)
A word processor from 1990s for Atari ST/TOS is still supported by enthusiasts (tempus-word.de)
What games have you been playing, and what's your opinion on them?
Collector's Guide to Vintage Guitars (intelligentcollector.com)
VX7 – Open-source Yamaha DX7 emulator written in Python (github.com)
Show HN: I build a puzzle game based on the wireworld cellular automation (maxime-wegesin.itch.io)
Game Font Library: Video Game Fonts and Typography Database (gamefontlibrary.com)
Show HN: 2d platformer game built with Codex (zero code)
Hi HN!<p>On Sunday I spent a couple of hours building a short 2d platformer (&quot;Prince of Persia&quot; style). What&#x27;s interesting is how I built it. I went for a zero-code approach, and built the whole thing using OpenAI Codex CLI and agent skills (with the <i>progressive disclosure</i> para...
Show HN: A word game a friend and I built. How did we do? (subletters.fun)
Looking for honest feedback!
A terminal puzzle game: falling blocks that turn into sand (github.com)
open-source-games: A list of open source games (github.com)
A Love Letter to Plastic Junk: Nintendo's Weirdest Inventions (itstheorbit.com)
Project Gorgon developer Sandra Powers has passed away (massivelyop.com)
Show HN: 1vsALL Season 3 – Memory game where you remember patterns, not colors (1vsall.voidmind.io)
Season 3 of 1vsALL just launched with a fifth game mode: MEMORYSTORM.<p>It&#x27;s Simon Says, but panels use geometric patterns (solid, hollow, grid, stripes, diamonds, dots) instead of colors. All monochrome. You can&#x27;t shortcut it by remembering &quot;the red one&quot; β€” you have to remember s...
Show HN: Uncloned Math – A catalog of original mathematical game mechanics
Hi HN!<p>I&#x27;m a mathematician who&#x27;s spent 15+ years designing game mechanics. Lately I&#x27;ve been focused on what I call &quot;Uncloned Math&quot; β€” original systems where the core mechanic comes from a mathematical model, not from copying what already exists in the industry.<p>I&#x27;ve ...
They said the files would be released. They weren't. Now it's a browser game (unredactthefiles.com)
MicroFab – Chip Automation Game (microfabgame.co.uk)
How I Bypassed Microsoft's Console Ban (youtube.com)
I Bypassed Microsoft's Console Ban [video] (youtube.com)
LT6502: A 6502 based laptop design (github.com)
Retro games were made to be viewed on a CRT
The Surprising Maths of Countdown, Britain's Oldest Game Show [video] (youtube.com)
Show HN: I built a 3D game to learn Kubernetes runs in the browser, no install (k8sgames.com)
A simple way to scale pixel art games (30fps.net)
RIP StΓ©phane Picq, creator of the Dune game soundtrack (en.wikipedia.org)
How Michael Abrash doubled Quake framerate (fabiensanglard.net)
Reversed engineered game Starflight (1986) (github.com)
Show HN: Addictive little browser game involving gravity (retroburn.space)
A single-file HTML5 canvas application (~1200 lines of JavaScript, no dependencies, less than 50KB in size): in a randomly generated universe, you pilot a ship using Newtonian physics: gravity pulls you in, atmospheric drag slows you down, and you have limited thrust fuel that depletes your score wh...
Save Point: A game deal roundup for the week of February 15