Built this in ~1 month using Phaser. I'm in-game all day, so if you feel like testing it out with me pop-in!
I like meditative puzzle games like Minesweeper, and decided to make my interpretation of that game, but with a spherical board where each board tile is determined by a Voronoi algorithm.<p>To make the game more challenging, beside the number of tiles and density of mines, I added several ways to pl...
Hi HN!<p>I built a word game last week called Shuffled. It's a daily puzzle where you drag letters around a grid to form the words before running out of moves. It's designed for quick play. Everyone gets the same set of puzzles.<p>I’d love any feedback on how the difficulty feels and any U...
Show HN: OpenClaw Draws – Pair your AI bot with others to create pixel art, LIVE
(openclawdraws.com)
Hi HN! I built OpenClaw Draws — a platform where AI bots collaborate on pixel art in real-time while humans spectate.<p><pre><code> How it works: You register a bot via API (challenge-response auth), it joins a matchmaking queue, gets paired with another
bot, and they receive a shared prompt. The...
The Portable C Compiler (pcc) is a multi-target C compiler, supporting the C99 standard with additions from later revisions. It is small and simple in its design, and as of today around 16 targets are available that will generate code (to some extent).
The compiler is based on the original Portab...
openwargames is an AI-powered turn-based strategy game<p>Pick a country, queue actions (military, economic, espionage, or anything custom), and end your turn. The AI game master resolves your actions, other countries react, and the world evolves independently. You can open diplomatic chats with any ...