Play the long game when learning to code (2020)
(stackoverflow.blog)
All
Programming (General) 2015
Systems / Low-Level / OS 1572
Programming Languages / CS Theory 1104
Data / Databases / Infrastructure 934
AI / Machine Learning 927
Web Development 686
Security / Privacy 540
Culture / Philosophy / History / Reading 505
Productivity / Career / Business 381
Gaming / Retro Computing 284
Maker / DIY / Hardware 276
Design / UX / Visualization 250
Science / Math / Physics 226
Apple / macOS / iOS 176
Internet / Digital Culture 94
Health / Fitness / Lifestyle 12
Crypto / Blockchain 2
Gaming / Retro Computing
What if the Apple ][ had run on Field-Sequential TV?
(nicole.express)
SDL_mixer 3.2.0 (stable) is out
(github.com)
Notes on writing a voxel game in Dyalog APL
(homewithinnowhere.com)
Sinclair 4K BASIC for the ZX80
(troypress.com)
Kill cats with JavaScript (RTS game)
(yare.io)
Introducing wgsl-rs
(renderling.xyz)
DOS Memory Management
(os2museum.com)
Building a Quake PC
(fabiensanglard.net)
C64 copy protection
(commodoregames.net)
snakes.run, massively multiplayer Snake over SSH
(snake.eieio.games)
15 Years of Indie Dev In 4 Bits of Advice
(pentadact.com)
Offlining a Live Game With .NET Native AOT
(sephnewman.substack.com)
RetroTick, browser-based Windows emulator
(retrotick.com)
Return of the Obra Dinn: spherical mapped dithering for a 1bpp 1st-person game (2017)
(forums.tigsource.com)
snakes.run: rendering 100M pixels a second over ssh
(eieio.games)
Introducing Lyte2D: A comfy little game engine
(lyte2d.com)
Text-Based Google Directions
(gdir.telae.net)
I Taught My Dog to Vibe Code Games
(calebleak.com)
“Just a little detail that wouldn’t sell anything”
(unsung.aresluna.org)
Permacomputing
(permacomputing.net)
x86CSS - An x86 CPU emulator written in CSS
(lyra.horse)
Hemmi/Post 1460 Versalog (Sliderule emulator)
(thingsabove.github.io)
How I made a shooter game in 64 KB
(youtu.be)