Bashtorio - Unix Pipe Factory
(bashtorio.xyz)
All
Programming (General) 798
Systems / Low-Level / OS 583
AI / Machine Learning 542
Programming Languages / CS Theory 429
Data / Databases / Infrastructure 377
Web Development 276
Security / Privacy 233
Culture / Philosophy / History / Reading 210
Productivity / Career / Business 162
Gaming / Retro Computing 129
Design / UX / Visualization 112
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Science / Math / Physics 72
Apple / macOS / iOS 67
Internet / Digital Culture 48
Health / Fitness / Lifestyle 5
Gaming / Retro Computing
AVX2 is slower than SSE2-4.x under Windows ARM emulation
(blogs.remobjects.com)
6502 Emulation - The Jump Indirect Bug
(markjames.dev)
Discord features to emulate (in an IRCv3 context)
(alexschroeder.ch)
The Long Tail of LLM-Assisted Decompilation
(blog.chrislewis.au)
Rise of the Triforce
(dolphin-emu.org)
open-source-games: A list of open source games
(github.com)
How I Bypassed Microsoft's Console Ban
(youtube.com)
LT6502: A 6502 based laptop design
(github.com)
A simple way to scale pixel art games
(30fps.net)
How Michael Abrash doubled Quake framerate
(fabiensanglard.net)
The Story of Wall Street Raider
(wallstreetraider.com)
GOTO Considered Good, Actually
(adamledoux.net)
ZX81 KEYBOARD Subroutine—Commentary
(drj11.github.io)
PortableCC
(github.com)
avoxelgame: Voxel Game in APL and SDL3
(github.com)
Art of Roads in Games
(sandboxspirit.com)
Let's compile Quake like it's 1997
(fabiensanglard.net)
Reverse-engineering the PROM for the SGI O2
(mattst88.com)
Constraint propagation for fun
(eli.li)
CSMWrap Version 2.0.0 with PCI BAR Relocation
(github.com)
Hidden Innovations of Golf Video Games
(thehistoryofhowweplay.wordpress.com)
The Scriptovision Super Micro Script video titler is almost a home computer
(oldvcr.blogspot.com)
Implementing Auto Tiling With Just 5 Tiles
(kyledunbar.dev)
Avoiding Modern C++
(youtube.com)
Game Boy Advance d-pad capacitor measurements
(gekkio.fi)
SpaceMolt - Massively Multiplayer Gaming for AI Agents
(spacemolt.com)