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Making an SNES Game the Way Nintendo Intended [video] (youtube.com)

Stories related to "Making an SNES Game the Way Nintendo Intended [video]" across the full archive.

Making an SNES Game the Way Nintendo Intended (youtube.com)
Making an SNES Game the Way Nintendo Intended [video] (youtube.com)
Making an SNES game the way Nintendo intended (youtube.com)
Making an SNES Game the Way Nintendo Intended [video] (youtube.com)
Making an SNES Game the Way Nintendo Intended [video] (youtube.com)
Automatic 3Dification of Nintendo games: The glEnd() of Zelda (youtube.com)
The Lizard Tool: making an NES game (youtube.com)
Research Shows Video Game Players Have Enhanced Brain Activity and Superior Decision-Making Skills (scitechdaily.com)
Research findings suggest that video games could be a useful tool for training in perceptual decision-making. Superior sensorimotor decision-making skills and enhanced activity in key regions of the brain are shown in frequent video game players as compared to non-players. This is according to a rec...
Making a Souls-Like Game With Video Clips and a DSL (uwplse.org)
Oliver Flatt (of egglog fame) has been working on a DSL that lets you build games via youtube clips which he's been teasing but is finally ready. Accompanying video trailer (also linked in the blog post): https://www.youtube.com/watch?v=Cm5MKsAv-lE
I'm making a game engine based on dynamic signed distance fields (SDFs) (youtube.com)
Computer program that learns to play classic NES games (youtube.com)
SNESoIP: Play Super Nintendo games over the internet (shackspace.de)
Notch - Making a game from scratch in 48 hours (twitch.tv)
Game development in Clojure (with play-clj) (youtube.com)
LoveDOS - A framework for making 2D DOS games in Lua (github.com)
It's basically a port of a subset of the Love API to DOS.
Classic Nintendo Games are (Computationally) Hard (arxiv.org)
Learning functional programming by making games in Elm (github.com)
Reprogramming Super Mario World from Inside The Game (hackaday.com)
Miyamoto on World 1-1: How Nintendo made Mario's most iconic level (youtube.com)
(2014) Jonathan Blow - Ideas about a new programming language for games (youtube.com)
Classic Nintendo Games are (Computationally) Hard (arxiv.org)
MarI/O - Machine Learning for Video Games (youtube.com)
Unfolding The 8-Bit Era (8 bits, 8 players, 8 projectors, and one Nintendo Entertainment System) (youtube.com)
Propaganda Games: Sesame Credit - The True Danger of Gamification (youtube.com)
How a game-playing robot coded “Super Mario Maker” onto an SNES—live on stage (arstechnica.com)
Article, but the best part is the 21:44 recording.
Brazil Is An Alternate Video Game Universe Where Sega Beat Nintendo (atlasobscura.com)
Making a game in CHICKEN scheme (upyum.com)
50 Game Camera Mistakes (youtube.com)
Dolphin (GC emulator) Playing Kirby Air Ride with a Real Gamecube (youtube.com)
A really impressive feat for the Dolphin team. The emulation is accurate enough that it not only matches the Gamecube visually, but it can communicate with it over the network without issue, and no noticeable lag in doing so.
Killer Instinct: How To: Play The Game Blind (youtube.com)