Play: <a href="https://p.migdal.pl/chromatron-oxide/" rel="nofollow">https://p.migdal.pl/chromatron-oxide/</a>
Repo: <a href="https://github.com/stared/chromatron-oxide/" rel="nofollow">https://github.com/stared/chr...
Thread
Stories related to "Show HN: Reviving a 20-year-old puzzle game Chromatron with Ghidra and AI" across the full archive.
Play: <a href="https://p.migdal.pl/chromatron-oxide/" rel="nofollow">https://p.migdal.pl/chromatron-oxide/</a>
Repo: <a href="https://github.com/stared/chromatron-oxide/" rel="nofollow">https://github.com/stared/chr...
I made this game over the last few months. It's written in JavaScript (Cordova/PhoneGap), one advantage of which I like is that it is almost trivial to embed it as a demo in the browser. I believe the gameplay is original, but would love to be pointed at similar games. Any feedback will be much appr...
I made this over the last few months, originally for Android. Reworked the designed and finally launched on the app store.
Here are a couple of codes for Lobsters readers: `6ALHN4RP6E9R`, `7KK3PRRL4YR4`.
I spent the past 3 days reversing a fun Game Boy game. It was a lot of work, even to write the article. Enjoy friends!
Just wanted to share my project of the last few months with the lobsters community!
Source code: https://github.com/maxbittker/sandspiel
Sandspiel leverages Rust for the heavy duty game update logic, WebGL for the fluid simulation, and javascript to glue things together and implement the ga...