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How Townscaper works: A story, four games in the making (youtube.com)

Stories related to "How Townscaper works: A story, four games in the making" across the full archive.

How Townscaper works: A story, four games in the making (youtube.com)
M2: Complete Works - The history of Japanese game developer M2, who are well known for elaborately porting retro games to modern platforms (youtube.com)
The future of games history is workplace theft (polygon.com)
From SimCity to, well, SimCity: The history of city-building games (arstechnica.com)
The History of Computer Role Playing Games, final preview (crpgbook.wordpress.com)
AI Neural Networks being used to generate HQ textures for older games (You can do it yourself!) (resetera.com)
A brief history of saved games (writing.markchristian.org)
From Guilty Gear to Dragon Ball: The thirty-year history of Arc System Works (venturebeat.com)
who killed videogames? (a ghost story) (web.archive.org)
The story of how Microsoft's Kinect grew from a skunkworks motion-controller project into a company-wide effort with massive resources, and was eventually abandoned (polygon.com)
A short history of banned games in Germany (gamesindustry.biz)
ASCII art and permadeath: The history of roguelike games (arstechnica.com)
The story behind Cryo and Westwood's 16-bit Dune games (thedorkweb.substack.com)
Remember when multiplayer gaming needed envelopes and stamps? The history of play by mail games (wired.com)
RPG Maker: History & Games (felipepepe.medium.com)
Inside the fight to save video game history - Publishers and preservationists are fighting over how old video games can be saved from digital obsolescence (theverge.com)
A brief history of (unintentionally) unbeatable games (arstechnica.com)
Does adding story to open world survival games work well? An agonising deep-dive into the strange game that is The Forest. (youtube.com)
“50 Years of Text Games” parses the rich history of a foundational genre (arstechnica.com)
The Ultimate-Rare story: 40 years of brilliant British games, from Jetpac and GoldenEye to Sea of Thieves (theguardian.com)
Meet the Guy Preserving the New History of PC Games, One Linux Port at a Time (404media.co)
Letterboxd/goodreads/storygraph but for video games
From Infocom to 80 Days: An oral history of text games and interactive fiction (arstechnica.com)
Are any of you fans of the older Harvest Moon/Story of Seasons games?
Steam updates guidelines and begins removing games "that may violate the rules and standards set forth by Steam’s payment processors and related card networks and banks, or internet network providers" (gamerant.com)
Science fiction and cosmic horror storytelling in games
Computer program that learns to play classic NES games (youtube.com)
Statically Recompiling NES Games into Native Executables with LLVM and Go - Andrew Kelley (andrewkelley.me)
Statically Recompiling NES Games into Native Executables with LLVM and Go (andrewkelley.me)
Microsoft’s Xbox One: Owning Your Video Games Is So 1994 (blogs.wsj.com)