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"Randomizers" are breathing new life into old games (arstechnica.com)

Stories related to ""Randomizers" are breathing new life into old games" across the full archive.

"Randomizers" are breathing new life into old games (arstechnica.com)
Using randomizers to play Zelda like it's 1987 (youtube.com)
What randomizers have you tried and what interesting runs have you had?
Computer program that learns to play classic NES games (youtube.com)
Statically Recompiling NES Games into Native Executables with LLVM and Go - Andrew Kelley (andrewkelley.me)
Statically Recompiling NES Games into Native Executables with LLVM and Go (andrewkelley.me)
Microsoft’s Xbox One: Owning Your Video Games Is So 1994 (blogs.wsj.com)
Popular iOS Games That Could Have Been Designed for 8-Bit Systems (prog21.dadgum.com)
EU takes on “misleading” free-to-play games (arstechnica.com)
Japan used to rule video games, so what happened? (theverge.com)
A look at why the once-vibrant Japanese game development scene is now falling behind, and whether indie games are the way forward.
A look at input latency and framerate in videogames (blog.faulty.equipment)
LoveDOS - A framework for making 2D DOS games in Lua (github.com)
It's basically a port of a subset of the Love API to DOS.
Classic Nintendo Games are (Computationally) Hard (arxiv.org)
Steam on PC-BSD - How to Get Wine Running 3D Games (blog.pcbsd.org)
Why movies look weird at 48fps, and games are better at 60fp (accidentalscientist.com)
2,386 MS-DOS Games Playable in Browser (archive.org)
2015: The Year We Get Loading Screen Mini-Games Back (gamasutra.com)
The Game Outcomes Project, Part 4: Crunch Makes Games Worse (gamasutra.com)
learnfun and playfun: A general technique for automating NES games (cs.cmu.edu)
Learning functional programming by making games in Elm (github.com)
Balancing Multiplayer Competitive Games (static1.squarespace.com)
How did game developers pack entire games into so little memory twenty five years ago? (quora.com)
The future of games history is workplace theft (polygon.com)
Red Blob Games (redblobgames.com)
Summer Games Done Quick 2015 (twitch.tv)
The Creation of Independent Style at the Independent Games Festival (jesperjuul.net)
Polygonal Map Generation for Games (www-cs-students.stanford.edu)
pyNES: Write NES games in Python (gutomaia.net)
(2014) Jonathan Blow - Ideas about a new programming language for games (youtube.com)
From SimCity to, well, SimCity: The history of city-building games (arstechnica.com)