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Stories related to "customasm: Assembler for custom instruction sets" across the full archive.
Customasm: Assembler that allows you to provide your own custom instruction sets
(hlorenzi.github.io)
Shaders in OpenGL are written in GLSL which gets compiled and uploaded to the GPU by the driver. There is no way of writing hardware-specific GPU assembly code directly.
Well… officially, anyway.
As the last slide says: GPU-based OS anyone?
Why do Windows functions all begin with a pointless MOV EDI, EDI instruction?
(blogs.msdn.microsoft.com)